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Unlock All Factions in Total War: Rome II with this Mod



A political faction of a political entity is a group of individuals that share a common political purpose but differs in some respect to the rest of the entity. A faction within a group or political party may include fragmented sub-factions, "parties within a party," which may be referred to as power blocs, or voting blocs. Members of factions band together as a way of achieving these goals and advancing their agenda and position within an organisation.




Rome 2 All Factions Modl



Faction acts as dissenters that emerge from one big organisation. In politics, these political factions may defect into other political parties, that support their dissentive ideology and are more favourable towards them. This, for some countries may be considered unstable and fluctuating but counter-intuitively might help promote interests of diverse groups.


The Latin word factio denoted originally either of the chariot teams that were organised professionally by private companies in ancient Rome, each recognizable by characteristic colour and arousing supporter hysteria similar to that in modern sports fans. These teams were not unlike gladiator schools, but the lethal nature of that entertainment meant few performers lasted long enough to build up similar crowd loyalty to the "team", while the fighters rarely actually teamed up, but rather fought duels or beasts. In time, political currents could become associated with such a team, although precisely how this happened is unclear. In Byzantine Constantinople, two such chariot factions, blue and green, repeatedly made or broke the claims of candidates to the imperial throne.


If one faction develops within an organisation, there will usually be at least one other that develops in opposition to it. Opposing factions will try to match each other's level of organisation and internal discipline, but will also engage in negotiations and trade-offs to ensure that the organisation's activities are not compromised and that every group has a chance to obtain at least some of its goals.


To avoid harm to the organisation, factional operations are usually conducted under strong secrecy and with minimal public scrutiny. This, however, can lead to the proliferation of unethical behaviour. Warfare between the factions may lead to tactics such as ballot box-stuffing, stack-outs, membership fraud, and other generally fraudulent conduct. Individuals who abandon a faction may be subject to intense personal vendettas where their former comrades go about sabotaging their careers. A climate of intense factional conflict can also motivate individuals to focus on attacking their factional enemies rather than furthering the broader organisation.


Despite this, the benefits of factional systems are often overlooked. It is often incomprehensible to outsiders why members of a broader organisation would engage in factionalism. This stems from the assumption that the natural factional relationship is one of conflict and strife, when in fact, factions are often able to engage in productive co-operation.


In any political organisation there are likely to be many highly opinionated and passionate people. The existence of a factional system allows its operations to be more predictable and stable. Compromise and give-and-take between factions allows the organisation to operate without having to satisfy the whims of many different, uncompromising individuals who might otherwise cause a split. So, somewhat counter-intuitively, factionalism can actually promote organisational harmony.


Factions also help to broaden and diversify the organisation's appeal. A person who might otherwise find the organisation's goals unattractive might be persuaded to support a faction within it whose goals are closer to their own. Just as a democratic government is often invigorated by a strong opposition, so having a number of distinct points-of-view with an organisation can energise it and allow it to perform its role more effectively. It is also highly unlikely that any sizeable political organisation is wholly united in purpose, so arguably factions simply represent a way of managing pre-existing differences within the organisation.


The Founding Fathers of the American constitution, explicitly warned against the dangers of party factionalism. Madison, Hamilton, and Washington expressed the belief that factions would create divides that would ultimately dismantle the government. These sentiments can be found in The Federalist Papers, specifically Federalist 10 and 51 written by Madison.


The mod itself looks very promising. Its goal is to create a full Middle Earth campaign complete with 19 playable factions, model designs based on those from WETA Workshop (who worked on movies), and custom units and settlements. We first covered it back in 2018 when it hit alpha, but it's come a long way since then. 2ff7e9595c


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